
Hi, I'm Aurélien
I'm a student in game programming who loves engine, low-level and graphics.
About me
I am passionate about video game development, with a focus on engine and graphics programming. I'm all about performance critical code, low-level optimizations, and creating immersive experiences. I love diving deep into the technical aspects of game programming, from rendering techniques to physics simulations.
I am currently seeking an internship to apply my skills and learn from industry professionals. If you are looking for a motivated and eager-to-learn programmer, feel free to contact me!
Languages
- C++
- C#
- Java
- HTML5
- CSS
JavaScript- TypeScript
- Python
Engine related stacks
- UnityGame Engine
- VulkanGraphics API
- SlangShader Language
- SFML2D Game Development Framework
Tools & Technologies
- GitVersion Control System
TortoiseSVNVersion Control System- GitHubCode Hosting Platform
- Visual StudioIDE
- Visual Studio CodeCode Editor
- CMakeBuilding Tool
- MiroCollaborative Whiteboard
- TrelloProject Management Tool
Web & Database stacks
- ReactJavaScript Library for UI
- Next.jsReact Framework
- SQLiteLightweight Database
MySQLRelational Database- PostgreSQLObject-Relational Database
Current situation
- Final year student 👨🎓 at Creajeux in France
- Looking for a 6-month internship starting in January 2026, preferably in engine, tools, or graphics programming but I am open to other opportunities as well.
- I'm willing to go abroad, anywhere around the world 🌎
Project spotlight
Checkpoint
Checkpoint is a Vulkan-based C++ game engine designed around performance. It features an Entity Component System (ECS) architecture, custom shader modules using Slang and an intuitive and ergonomic editor built with Qt.
Latest blogpost
I write about my experiences and learnings in game development, particularly in engine and graphics programming. My blog covers topics like rendering techniques, performance optimizations, and low-level programming insights.
Feel free to check out my latest post and explore the blog for more articles. I'm always looking to share knowledge and connect with fellow developers.
Am I the right fit for you ?
If you think I could be a good fit for your team, feel free to send me a message on LinkedIn, by email at aur.rey30@gmail.com or by clicking the icons below.
But I might not be the right fit for you, and that's okay! I'm always looking to improve, so if you have any feedback or suggestions, feel free to reach out as well.
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